Games MDA

 Games MDA

Game Dice
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It is shocking the amount of thought that goes into each game, all the procedures and different test each game goes through. The first reading was telling us about the MDN and was very detailed. There is a lot to it and I found it a bit hard to read about it, probably because as a play a certain game, I don't think about the theory part of the game or how it was developed. As a person who games a little bit for fun, I look at the more visible part of the game like the graphics or the story.

I found the Youtube video very good as it helped me to understand the MDA in games. It made the reading above more clear and more comprehensive. The MDA stands for "Mechanic, Dynamic, Aesthetics" and from the video. I Learned that as a game designer we only have control on the mechanic in the game which then decides how the player will experience the game and how he or she will be affected by playing the game we created. It all depends on how well we develop the game and how our game manages to appeal to the players. The game must have a big effect on the player and preform a given experience and task, for example a fantasy game should make us feel like we are in the game and make us feel the fantasy world. A horror game should be scary and keep us at the edge of our seat.

When designing and creating a game it is important to look at the MDA and focus on the mechanics mostly as they depend on how well your game will interact and affect the players. It will show how good or bad your game is. If we want to our game to be a success we need to pay attention to the basics.








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