Posts

Showing posts with the label Week 4

Game Idea Research

Image
 Pick ONE Game Idea Thinking Creative Image Source It is very difficult when you have to pick one idea out of four and can be frustrated if there is two you really like but after having a read through my last blog post about my game design ideas I decided to go with my idea number 2. I was thinking a bit too much on which idea is my favourite rather than focussing on which idea I would be capable of doing and enjoy doing the most. I want to be able to make the game and don't want to go too hard on myself since it will be my first game ever made by myself. I figure this game idea will allow me to be creative and have fun at the same time. I had taken a look at some tutorials and felt the most comfortable with this game option. I was really thinking about picking my last game idea the Toast racing game but I'm not sure if I will be capable of creating it because it is too early to say after just a few Unity tutorials.  Based on: Ball Balance Coin Rush Ball 3D My game idea number...

Learning about Feedback Strategies

Image
  Let's give better Feedback Effective Feedback Guide Image Source Link to the first article:   Try Feedforward Instead of Feedback I never thought of feedback in such a way like I do now. I didn't think that even the work feedback might not be the best way to call this term and that often people might not progress from it if given wrong. I haven't heard of "Feedforward" before, it was never used in my school or projects and if it was then I just treated it as a regular feedback. The reading makes a good point because many times we might even know ourselves that something is wrong or could be done better but we might not know what the right way is to do it.  Feelforward focusses on showing people what is the right way of avoiding the wrong and how one can be successful. It is stated that people don't take feelforward as personally as feedback which means it doesn't put them down or criticise their work completely but shows how is can be improved and people...

Unity Tutorial 02

Image
Unity Tutorial part 2  Unity Logo Image Source I just have completed the second tutorial of Unity and I'm slowly starting to get more comfortable with the program and the instructions start to make more sense. Although I am following the video tutorials well, I don't feel comfortable enough to go ahead and work with Unity on my own. I am a bit nervous because despite the fact that I like Unity I lack a little bit of belief in myself to work on my own game without the Unity tutorials. The second part of the game that we are currently creating in Unity was easy and fast enough to do. I enjoy to see the progress we make with every little video and like how it is all coming together. I find the explanation in the videos very helpful as they help you to understand the purpose of a certain code etc. The videos are up to scratch and facile to follow, with just a few short little videos I was able to make the vehicle rotate correctly and control the speed. I felt like the plane challen...

Game Elements

Image
Reading about game elements Game controller  Image source Links to the readings: What are the qualities of Games? Game design research Video link The game is composed of many different elements, there are elements such as atomic Elements which refer to players, objectives, rules, etc. There are the things we focus on when we are thinking of making a game. However it is hard to be specific about what are the actual atoms of the game in the same way as it is hard to give a proper definition of what is a game. Critical analysis for a game differs a lot compared to other critical reviews for other things like food for example. A game is reviewed under a more positive way rather than negative. The point of the review of a game is to make it better and learn what works and what doesn't instead of giving it a star review. In my opinion I think the critical review for a game is more of a game test and improvement.   The reading of "Game design research" is very detailed. Persona...