Screenshot of working on the reading using Adobe Acrobat Pro Resource 5 PAMELA LIVINGSTONE (2015). WHY MY AVATAR LOOKS LIKE ME: A STUDY ON IDENTITY IN DUNGEONS & DRAGONS. B.Comm, Ryerson University, 2014 This paper focuses on the player's and avatar's identity in the game "Dungeons & Dragons" and includes a study that was carried out on four players that gamed with each other once every week for a full month. The study looks at the impact of the avatar's character and its visual design on the player's and what consequence it has on the player-avatar connection throughout the gameplay. The author's study is on how the avatar design acts on how the player and the avatar link together and affect one another. The paper goes deeply into discussing areas like the importance of identity in games, the link between identity and the avatar, how the visuals play an important role along with narration. All of the above are examined in the relation to the pla...
First Gameplay Screenshot of my Unity This is getting better and better with every element added. I feel like this week I really progress with the work on my game and I'm moving forward. I really like how it is coming along and enjoy the little gameplay I can already get. I like how I can control what and how I want to make and create this project not having to follow a tutorial from step 1. It gives me a lot of freedom and allows me to be more creative. This week I have managed to fix the controls that I had a problem with last week. The ball was bouncing around and only the forward and backward movement worked. I am happy that I managed to fix those controls and make a proper, fully working script for the ball that now can move 360 degrees using the keyboard keys. Screenshot of my Unity As seen above I have done some experimenting to see what works and what I could add to my game to make it more fun, so far everything is working for me greatly and I am getting more excited abou...
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